Home X Archief Wii Nieuws Red Steel 2 moet MotionPlus problemen oplossen

Red Steel 2 moet MotionPlus problemen oplossen

Red Steel 2 moet MotionPlus problemen oplossen

Ondanks dat de MotionPlus een prachtig apparaatje is die ook lovend werd ontvangen kan de MotionPlus af en toe toch kleine calibratiefoutjes met zich meebrengen. Dit was vooral het geval in Wii Sports Resort. Hiervoor is wel een recalibratie knop maar af en toe bleek dit toch niet het probleem te verhelpen.  De creative director van Red Steel 2, Jason Vandenbergh, denkt hiervoor de oplossing te hebben gevonden. Hoe men dit gaat doen liet de man weten in een Q&A en hieronder kun je er meer over lezen!

 

"A lot of fuss has been made of the recalibration requirements for the Wii Motion Plus, it turns out that the issues sound much worse than they turn out to be. The libraries that Nintendo provides us do a pretty damn good job of keeping the data stable, and with a few (very clever) programmer tricks on our end, we have eliminated most of the problems that can arise around desynchronization.

Just so we’re all clear on exactly what we’re talking about, the problems generally center around the fact that "wild" motions with the Wii MotionPlus gyroscope add a little bit of error to the data… which accumulates over time. "Recalibration" in this case means getting the Wii MotionPlus to "correct" this error by telling it what direction it is currently pointing, instead of asking it. The easiest way to do this is to wait until the player points at the screen, and then use the sensor bar as an "anchor"… but this isn’t the only way to correct the accumulated "error". And, fortunately for us, we have super-nerds on our team who’s favorite hobby is finding clever ways to correct for error."