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Sakurai: ‘Er waren meer personages gepland in Brawl’

Sinds vorige week ligt Super Smash Bros Brawl dan eindelijk in de winkels. De game is een van de meest populaire Wii games en ook de scores die de game krijgt laten zien dat we hier met een echte topper te maken hebben. Een uitspraak van Sakurai, de man achter deze game, liet ons weten dat er eigenlijk nog veel meer dan 35 characters in de game hadden moeten zitten. Door tijdgebrek zijn deze er echter nooit gekomen. Hieronder lees je er meer over. Dit zei hij:

 

quote:

"It’s taken over three years to make Brawl but I actually stopped trying to include new ideas early on in development. What happened in the next year and a half was that we distilled the game down, worked out which ideas we had time to include and which we didn’t. Sadly, we had to trim out many great concepts just to keep within the time contraints. I had a lot more characters, for example.. but sadly I can’t discuss which ones didn’t make it. There are 39 characters in the game this time around and just adding a few more wouldn’t be enough to justify a new game in my opinion; I’d have to draw a line in the sand and have a new approach to make it worthwhile. As long as the fans enjoy it, though, that’s what matters and in the distant future, I guess that might be something I have to consider.” – Masahiro Sakurai

 

Squirtle, Ivysaur, Charizard, Zelda, Sheik, Samus en Zero Suit Samus worden hier als aparte personages genoemd.